Back to Amelie-Satie 3/4 fun
Back to Amelie-Satie 3/4 fun
Back in March I blogged about the ideas in the Storyworld to create magic realism, and then posted a rough draft of something Satiean that I felt would evoke just the right mood for the Gun Room, where the visitor will engage with the idea of sailors’ memories of their families, and the experience of being away from your family while at sea for long periods of time. MOD’s design for the space expands on this idea, including animations & samples of sounds that make us think of children, so today I sketched a little more of the first theme and mixed in some audio of a child giggling.
In the installation, the sounds (I’m thinking a music box too, and perhaps something else) will be triggered when someone leans-in to the bunks in the Gun Room to look at the animations. The animations themselves are like drawings in a children’s book, and they move along with the extra sounds, responding to the movement.
This piece still needs a contrasting theme and further development, so that someone staying in the room for a while won’t hear it as a “loop”, so that will be next.
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